![The lost vikings 2](https://kumkoniak.com/108.jpg)
![the lost vikings 2 the lost vikings 2](https://i.pinimg.com/originals/41/a3/ba/41a3ba9f931779c63dab095e88597a9b.png)
The other two can't jump at all, and Erik is always required to propel the other two into the air using a conveniently-placed lever wherever they may find one. Making the three work as a team is not as easy a task as it sounds, as they are constantly at each other's throats, And Erik seems to be the only Viking in the trio with a level head.Įrik is the only Viking who can jump in this game, though his jumping abilities are limited. This means you have to make the three work as a team, constantly switching between the different characters so they can do their job for the rest. Apart from being hairier than the average bear, they all possess certain skills which mean either they rely on others or the others rely on them to pull them out of whatever pickles they find themselves in. They all have their own 4-character long password to access them, each with it's own significance to the level.Įach Viking has his own merits. Each world has a number of different zones within it. There are five different times, or worlds, the vikings visit- first is the spaceship they are initally sucked up into, unsuspecting after this, they are transported to the Prehistoric world, after this to the deserts and pyramids of ancient Egypt, then to some factories in an indeterminate time (possibly in the future relative to us, as there are seemingly intelligent machines walking around these factories programmed to destroy the intruders), then to the scariest, creepiest, funkiest, freakiest place imaginable, Wacky World, and finally they are sent back to the ship they first found themselves on, Tomator's ship. The point is simple, you basically have to guide the three around puzzles to the clearly marked Exits at the ends.
![the lost vikings 2 the lost vikings 2](https://c8.alamy.com/comp/2BRKTEM/the-lost-vikings-2-ii-snes-super-nintendo-editorial-use-only-2BRKTEM.jpg)
Aboard Tomator's ship is a timewarp, so, not only do the three find themselves lost in space, but their attempts to get back home by entering the first door into the unknown they see (it's always worked for me) also loses them in time. (Because all evil aliens need innocent abductees). One night, after a successful hunt, three vikings- Erik the Swift, Baleog the Fierce and Olaf the Stout- are abducted by evil alien Tomator. Designed by Ronald Miller, developed by Silicon and Synapse, published by Interplay in 1992. It is, one-of-a-kind, unique, and the only other game in this universe with a kind of similarity to it is its sequel, The Lost Vikings 2 There's also Humans, which is quite fun, and lemmings but the Lost Vikings games are pretty much in a class all on their own. It is difficult to find a category to slot it into- basically it's an action/ strategy/ puzzle/ platform/ RPG, kind of, ish.
![The lost vikings 2](https://kumkoniak.com/108.jpg)